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Shinra Combat Simulator(Battle Course)
Aerith vs. 3-C SOLDIER Candidates |
This page explained in detail about Shinra combat Simulator "Aerith vs. 3-C SOLDIER Candidates" Battle Guide and Clear Rewards.
The battle reference video is in the middle of this page. |
Equipment and Materia Organization |
AttachingLightning Materia=
Elemental Materia(š2ˆÈã) to the armor side.
Battle Preparation and Battle Guide |
Battle reference video
œ Battle Preparation
I recommend attacking with a long-range attack followed by a series of thunders while deploying a Arcane Ward.
Keep Aeris in a haste state.
There are many enemies with lightning attribute attacks and weaknesses.
There are also many enemies that have Stop effects, so you'll want to have
TimeMateria materia on hand.
œ 1st Round
The
Unknown Entity Thundaga can be disabled or absorbed with this formation, so defeat the
Enhanced Shock Trooper first.
When ATB builds up, you can stop at the
Enhanced Shock Trooper and push it to the ground.
Once your ATB builds up, attack with Arcane Ward -> Thunder.
œ 2nd Round
Zenene are easy to understand how they behave before attacking, so you can almost always avoid them once you get used to them.
The gap after an attack is a long one, so as soon as you avoid it, turn to attack, Arcane Ward, and thunder.
œ 3rd Round
Protective Boots prevent the
Sledgeworm's stop effect attacks. They are recommended as they make it easier to attack.
When you enter the hole, the target is released.
Aerith is a long-range type, so it's relatively easy to deal damage without having
Once the ATB builds up, I recommend gobbling up the Arcane Ward -> Thunder.
œ 4th Round
If it looks like it's going to attack you, it's safe to guard or avoid it.
If Aeris's magic power is high enough, you can take her down with a few Arcane Ward -> Thunder before turning her into a Stagger.
Stops will work, but the effect time will be shorter.
It is recommended to use it when it is difficult to accumulate stagger gauge.
œ 5th Round
Let's guard the rotating blade until it finishes flying.
I recommend attacking the
M.O.T.H. Unit with a long-range attack, while attacking it with Arcane Ward -> Thunder.