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Shinra Combat Simulator(Battle Course)
Barret vs. 3-C SOLDIER Candidates |
This page explained in detail about Shinra combat Simulator "Barret vs. 3-C SOLDIER Candidates" Battle Guide and Clear Rewards.
The battle reference video is in the middle of this page. |
Equipment and Materia Organization |
AttachingLightning Materia=
Elemental Materia(š2ˆÈã) to the armor side.
Battle Preparation and Battle Guide |
Battle reference video
œ Battle Preparation
Attack mainly with Overcharge and Maximum Fury.
There are many enemies with lightning attribute attacks and weaknesses.
There are also many enemies that have Stop and Sleep effects, so you'll want to have
Binding Materia and
Time Materia materia on hand.
œ 1st Round
The
Unknown Entity Thundaga can be disabled or absorbed with this formation, so defeat the
Enhanced Shock Trooper first.
When ATB builds up, you can stop at the
Enhanced Shock Trooper and push it to the ground.
œ 2nd Round
Zenene are easy to understand how they behave before attacking, so you can almost always avoid them once you get used to them.
The gap between attacks is long, so turn to attack as soon as you avoid them.
œ 3rd Round
Protective Boots prevent the
Sledgeworm's stop effect attacks. They are recommended as they make it easier to attack.
When you enter the hole, the target is released.
Barret is a long-range type, so it's relatively easy to deal damage without having
When the ATB builds up due to
Steadfast Block Materia effects, I recommend repeating the thunder to drive it into the stager.
If you make it to stagger, hit Maximum Fury or Thundara.
œ 4th Round
Armored Shock Trooper tend to accumulate stagger gauge on normal attacks.
However, the duration of the staggered state is short, so if you make it staggered, I recommend hitting Sandaga and then Thunder in that order.
Stops will work, but the effect time will be shorter.
It is recommended to use it when it is difficult to accumulate stagger gauge.
œ 5th Round
Basically, I recommend attacking the
M.O.T.H. Unit with Maximum Fury or Thundara while attacking from a distance.
Let's keep him in guard until he flies off the rotating blade and comes back.