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Boss Battle Guides(Hard Difficulty)
Roche battle guide(Boss-Hard) |
This page explained in detail about Chapter 4: The details of the "Roche" bosses that appear in the Sector 7, as well as a battle guide.
This is put together for the difficulty level hard. There may be changes in behavior and behavior with other difficulty levels.
The battle reference video is in the middle of this page. |
Type |
Human |
Posision |
Grounded |
Drop |
Normal |
Elixir |
The Art of Swordplay Vol.VI(6)(Hard) |
Rare |
|
Stealable |
Elixir |
Resistances |
Weaknesses/
Status Ailments |
Fire |
Lesser
Resistances |
|
Greater
Resistances |
|
Immunities |
|
Absorbed Elements |
|
Battle guide: How to defeat it. |
Battle reference video
●Fighting in a group until the Roche fight.
Difficulty hard can be a struggle at this stage.
With
Steadfast Block Materia, the ATB gauge in group battles builds up smoothly.
If you are unsure, continue to use it so that you don't cut the barrier.
Once the ATB gauge builds up, take it down with a Triple Slash.
When the ATB is gone, it's safe to repeat the process of building up the gauge with a guard.
Defeat the
Riot Trooper as soon as possible with fire.
Shock Trooper is recommended to counter in punisher mode.
Sweepers should attack with a Triple Slash while building up their ATB gauge in guard.
Once you're in Pressured mode, attack with a series of slashes in Punisher mode.
●1st Level (HP Gauge from about 100%)
・Normal Attack
When you are ready to swing your sword, it is a normal attack.
This one is recommended to counter in punisher mode and turn directly into an attack.
If you have enough ATB gauge, Counterstance to do a lot of damage.
・Magic Attack
Lower your bare hands and when your body glows, it becomes a magic attack.
We recommend that you guard in Operator Mode and turn to attack.
●2nd Level (HP Gauge from about 70%)
Basically, I recommend that you fight with the same standing as the first level.
・Ignition Flame
You'll take heavy damage, so keep plenty of HP.