FF7R Strategy Guide: Walkthrough(US ver.)/FINAL FANTASY VII REMAKE


FF7R Guide(US ver.)/FINAL FANTASY VII REMAKE
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Boss Battle Guides(Hard Difficulty)

Crab Warden battle guide(Boss-Hard)

This page explained in detail about Chapter 5: The details of the "Crab Warden" bosses that appear in the Corkscrew Tunnel, as well as a battle guide.

This is put together for the difficulty level hard. There may be changes in behavior and behavior with other difficulty levels.

The battle reference video is in the middle of this page.





【Hard】Easy way to Defeat the enemy and infinite recovery of MP
【Best Weapons】The best weapons,way to fight in Hard
【Best Armors】How best to Armors in Hard
【Best Materia】How best to Set Materia in Hard
【Best Accessories】How best to Accessories in Hard
【Best Upgrade Weapons】How best to Upgrade in Hard difficulty


Details

Type Mechanical
Posision Grounded
Drop
Normal Metal Knuckles
Sharpshooter's Companion Vol.V(5)(Hard)
Rare
Stealable Molotov Cocktail
Resistances
Weaknesses/
Status Ailments
Lightning
Lesser
Resistances
Stop
Greater
Resistances

Immunities Poison/Silence/Sleep/Slow/Berserk/Proportional Damage
Absorbed Elements

Equipment and Materia

Cloud
Hardedge Lightning Materia=Elemental Materia/Time Materia/Healing Materia/First Strike Materia/Steadfast Block Materia
ChainBangle HP Up Materia/HP Up Materia/MP Up Materia/MP Up Materia
Fury Ring ---
Barret
Big Bertha Lightning Materia=Elemental Materia/Time Materia/Healing Materia/First Strike Materia/Steadfast Block Materia
ForceBracelet HP Up Materia/MP Up Materia/MP Up Materia/ATB Stagger Materia
Fury Ring ---
Tifa
MetalKnuckles Healing Materia=Magnify Materia/Time Materia/Lightning Materia/ATBStagger Materia/Steadfast Block Materia
ForceBracelet HP Up Materia/HP Up Materia/MP Up Materia/MP Up Materia
Fury Ring ---

Battle guide: How to defeat it.

Battle reference video


1st Level (HP Gauge from about 100%)


・Target Lock

Enemy will focus on their marked companions for a while. Switch controls to other companions to fight.


・Go for the legs.

Destroying any of the four legs will greatly increase your Stagger gauge.


2nd Level (HP Gauge from about 70%)


Again, destroy the legs and increase your Stagger gauge here.


Slug-Rayappears.

I'll keep calling Slug-Ray.

If there are too many of them, use Barret's attack or lightning magic to take them down.


3rd Level (HP Gauge from about 40%)


・Surge

An electric current will flow through the rails on the ground. It is safe to move away from the rails.