FF7R Strategy Guide: Walkthrough(US ver.)/FINAL FANTASY VII REMAKE


FF7R Guide(US ver.)/FINAL FANTASY VII REMAKE
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©Enemy Intel

056 Terpsicolt

This page explained in detail about 056 Terpsicolt of Enemy Intel





Areas Encountered

Two-Person Team vs. High Flyers
Sector 4-Plate Interior
Collapsed Expressway

Detail of Enemy's features

These creatures start spinning when interrupted. While in this state, they can shrug off melee attacks, so use long-range attacks instead. Stop them from spinning and they become susceptible to staggering.

Items Dropped/Resistances

Type Biological
Posision Flying
Drop
Normal Potion
Rare Hi-Potion
Stealable Potion
Resistances
Weaknesses/
Status Ailments
Ice
Lesser
Resistances

Greater
Resistances

Immunities
Absorbed Elements