FF7R Strategy Guide: Walkthrough(US ver.)/FINAL FANTASY VII REMAKE


FF7R Guide(US ver.)/FINAL FANTASY VII REMAKE
home page

Weapons Lists

Nail Bat

This page explained in detail about How to get the "Nail Bat", parameters and weapon enhancement details





Details

The parameters of all weapon enhancements when they are all completed.

How to obtain Kids on Patrol
Sector 5 Slums
Sector 6 Slums
Sector 0-Shinra Electric Power Company
Equipper Cloud
Attack 30
Magic Attack 30
Defence 0
Magic Defence 0
Abilities Disorder
Materia Set 〇=〇 〇=〇 〇=〇

Upgrade Weapon

We've compiled a list of recommended ways to enhance it.

【Best Upgrade Weapons】How best to Upgrade in Hard difficulty

Skill points can be earned through leveling up and the skill up book.

Manuscripts

Lv1 Core(Required SP 8 each)
Max HP +200
Max HP +200
Luck +5
Critical Hit Rate 10% Boost
Critical Hit Damage 25% Boost
Lv2 Sub-CoreT(Required SP 10 each)
Attack Power 5% Boost
Critical Hit Rate 50% Boost with Low HP
New Materia Slot
New Materia Slot
New Materia Slot
Lv3 Sub-CoreU(Required SP 12 each)
Max HP +200
Debuff Resistance +5
Physical Defense +10 with Low HP
Magic Defence +10 with Low HP
Cripping Damage 10% Boost
Weapon Ability Critical Hit Rate 10% Boost
Lv4 Sub-CoreV(Required SP 14 each)
Max HP +200
Critical Hit Damage 25% Boost
Limit Break 5% Boost with Low HP
Critical Hit Rate 50% Boost with Low HP
New Materia Slot
New Materia Slot
New Materia Slot
Lv5 Sub-CoreW(Required SP 16 each)
Max HP +250
Limit Break Damage 5% Boost
Reprieve
New Materia Slot
New Materia Slot
New Materia Slot